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Tag Archives: RPG

Stories of the Fifth Age, Ep: Final! “Paladins”

Bright armor gleaming like the sun, and swinging holy swords to smite down the foes of all that is good and just, the Paladin is one of the greatest tropes in fantasy literature, and D&D lore. It is also one of the most maligned and oft abused classes, with more than a few parties dreading […]

Stories of the Fifth Age, Ep. 90: “Wizards and Sorcerers”

Whether hunched over stacks of arcane tomes, or feeling the stirrings of unknown power from within their blood, the wizard and sorcerer are two of the most well known classes within D&D. Sharing many of the same spells in their repertoire, but handling them in very different ways, how they stand apart is often a […]

Meet the Party: Mistborn Adventure Game

A rebel survivor, blessed with the power of metals and at one with the mists, trying to make sure his rebellion doesn’t die alone. A bastard Thug-for-hire who should’ve never been born, determined to make her name live on. A noble fallen from grace, climbing through the shadows to get back what he’s lost and […]

Stories of the Fifth Age, Ep. 89: “Rangers”

Living amongst the wilderness, and traversing the myriad deadly terrains that make up the fantasy realms of D&D, few are as comfortable as the Ranger. Whether alone or in a group, these stalkers of the wilds are known to possess skills that allow them to survive and thrive in places that most others would perish […]

The Independents: Mistborn Adventure Game

The immortal Lord Ruler reigns over a land of ash, where it is a daily struggle simply to keep crops growing. Nobles play games of intrigue and lead lives of luxury while an entire peasant/slave caste known as the skaa toil away with no rewards other than enough food to survive and maybe fewer beatings. […]

Stories of the Fifth Age, Ep. 88: “Rogues”

Stalkers in the shadows claiming powerful talents among a myriad possible avenues of growth, the Rogue is a shifty, often maligned, lifestyle. However, as Adam and Jared discuss in this episode, being a rogue is more than SNEAK ATTACK and stealth, and they pull back the cloak of shadows that this class tends to so […]

Dungeon of the Mind

The mind is the most powerful thing we mortals possess. With it we have altered the course of history, invented marvels of sciences, and created entire worlds. In a world of magic and multiple planes of existence it would be no surprise that dungeons could exist in the very minds of its inhabitants.

Adventure Log: Living on Borrowed Time Part 13

Cole ran for the cockpit, leaping into the pilot chair and desperately trying to get the Borrowed Time up and running even as Bas did the same in the engine room. Nak dropped into the dorsal turret and strapped in, swinging the blaster cannons towards the blown-open hangar doors. Verjylla was on the ship’s comm, […]

Stories of the Fifth Age, Ep. 87: “Urban Bounty Hunter/Mercenary Veteran”

Whether braving battlefields and clashing swords or skulking through the underbelly of the sprawling streets of a city in pursuit of the most dangerous game, there’s one primary factor that links the Bounty Hunter and the Mercenary: Coin. In this week’s episode, Leslie and Jared analyze these backgrounds and how using them effectively can add more […]

Gaming in the Wild: A Clear Canvas

A funny thing happened when I cast off the shackles of the somewhat underwhelming experience we had going through Dungeons and Dragons’ “Princes of the Apocalypse” adventure module. As the internet does with its click-bait, “The Dungeon Master gave the players control, and you won’t believe what happened next…”