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Tag Archives: Game

Stories of the Fifth Age, Ep: Final! “Paladins”

Bright armor gleaming like the sun, and swinging holy swords to smite down the foes of all that is good and just, the Paladin is one of the greatest tropes in fantasy literature, and D&D lore. It is also one of the most maligned and oft abused classes, with more than a few parties dreading […]

The Independents: Mistborn Adventure Game

The immortal Lord Ruler reigns over a land of ash, where it is a daily struggle simply to keep crops growing. Nobles play games of intrigue and lead lives of luxury while an entire peasant/slave caste known as the skaa toil away with no rewards other than enough food to survive and maybe fewer beatings. […]

The Independents: MASHED

It’s 1950, and you find yourself assigned to the 8099th Mobile Army Surgical Hospital, posted to the embattled South Korea. North Korea has invaded their southern neighbor, and the United States and the United Nations have begun a ‘police action’ that will one day be known as the Korean War. Casualties pour in, and whether […]

Gaming in the Wild: Class is in Session

I’m always amazed at the inter-dependency of all things. How the many different facets of our lives can impact and inform the others. How we are not just the sum of our parts, but an ongoing evolution of them, a constantly shifting picture. Sometimes, if we are carefully aware, we can make great use of […]

Gaming in the Wild: The Beginning of Something

In my previous article, I hinted at a new undertaking that the Bracebridge Tabletop Gaming Community will be working towards. I feel that there is a time and a place for every organised group of enthusiasts of any kind to start asking themselves how they can give back to the world they live in. For […]

A Glimpse into the Vault: Gloom

Many stories (and games) define the winner by who has the best . . . well, everything, really. Who won the most glory and money, who found True Love, who lived to see a Happily Ever After. And that’s all well and good. But it can get a little boring after a while, can’t it? […]

Gaming in the Wild: What’s in the Box?

This past weekend I had the exciting pleasure of hosting my first in-store game demo. It was four hours of nervous energy, trial and error and adaptation. The following covers my approach and results and my opinions on what purpose a hosted demo serves to the brick and mortar community…

The Independents: Fear Fetchers

The security guard walked backwards down the hallway, chest heaving with panicked breath and flashlight darting from shadow to shadow. There was something in here. Whatever it was, it had definitely been following him. Flickering lights, unsettling skittering noises, warm breath on the back of his neck. He had to find it before it found […]

A Glimpse Into the Vault Redux: Drinking Quest Journey into Draught

Drinking Quest, the ‘original drinking RPG’ that emphasizes fun, wacky antics, ease-of-play, and sharing a few drinks with your friends (and your characters), was recently the subject of A Glimpse Into the Vault. In it I talked about the original version of Drinking Quest, as well as its two follow-up games and the Trilogy Edition […]

Stories of the Fifth Age, Ep. 53: “Engaging Encounters, Pt. 4: I HATE COMBAT!”

Not every campaign is a blood soaked tale of conquest and murder, littered with bodies and awash with endless ruin. Many conflicts can be resolved through other means, or through never coming to conflict in the first place. Addressing a very different direction of encounter consideration, Adam and Jared look at running low or no […]