Stories of the Fifth Age, Ep. 66: “Player Strongholds and Homesteads”

A mighty fortress; a warm house tailored to personal tastes; a vessel with a salty crew setting into seas unknown.  When given the chance to own a piece of the world, to control something more than just their characters, players can see their influence grow beyond just being adventurers.

Land owners or even as businessmen, there are many opportunities that can be found from giving players a chance to take ownership of a piece of land or a castle. Jared is joined by Jay Draper from Regards from Afar in answering your questions.

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Gaming in the Wild: What’s in the Box?

This past weekend I had the exciting pleasure of hosting my first in-store game demo. It was four hours of nervous energy, trial and error and adaptation. The following covers my approach and results and my opinions on what purpose a hosted demo serves to the brick and mortar community…

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DELVE 66: “Venusian Shadow”

We welcome Terry Sofian back this week to continue our talk about his Victorian Sci-Fi game – Hive, Queen & Country. Notably, we figure out how the game plays and what makes it tick.

If you haven’t listened to the first part of our talk, go do that here!

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Tales From the Hydian Way: Episode 94 – The Bar Brawl Tale

David and Ben talk about how you can get a brawl happening in a bar without your players going murder happy.

From how to split a scene into two encounters to why it’s okay to do so we dive deep into brawling in public.

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GM Word of the Week — Tinderbox

Let us spark your imagination with a science based discussion of the fundamentals of combustion and the lowly, humble tinderbox.

Because wherever discerning adventures go, the only thing they want to know is how to make the pathway show in the growing dark.

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Stories of the Fifth Age, Ep. 65: “Gnomes”

A tiny bundle of boundless energy, endless curiosity, and an infectious zest for life, an encounter with a Gnome in the worlds of D&D can be one that is both bewildering and exhausting, but at the same time, also enlightening. A race that is often overlooked (pardon the pun) for more than their stature because of the assumptions of players about their demeanor, habits, or quirks, Gnomes are a race possessed of unique qualities that should not be brushed aside.

Joined by Leslie, Adam and Jared take a long look at this misunderstood and underappreciated race and offer some insight into better ways to make use of their special flair.

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Gaming in the Wild: The Evolution of Meaningful Expiry in Role-playing Games

When we first started playing role-playing games, death was just a bump in the road, an unfortunate event which like video games, sent you back to the checkpoint with all your coins exploded away from you like a big fountain of mockery. We laughed and laughed. Then something changed…

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