If you are followers of my little corner of the society, you will know that I have been preparing for a marathon guy’s gaming weekend of middle aged and epic proportions. In my last two articles, I have given some insight into how I, and in turn you, may prepare yourselves for such a trial of intense tabletop gaming fun. This week I reveal what went down. As before, I will attempt to keep the gory details of The Jewel of Yavin a secret, but no promises…
Sometimes the Dragon awakens. Sometimes nine of them awaken, and when that happens you might want to run and hide because the Triad is most likely after you.
Join us as we continue our talk with Dom Perry, creator of Honour.
What in the world is mayonnaise doing as a Word of the Week?
More importantly, what’s it doing in Dungeons and Dragons? Why, oh why, would you ever have a need for mayo while you’re dungeon crawling?
Who knows? Not us, certainly.
Today I’d like to tell you a story. In this story I discover a secret, a hidden thing not advertised to the general public (at least not very well). Today, I’m going to tell you the story of how I found an entire wargame hidden inside of another one.
Among all the classes in D&D lore, few have as many stereotypes pre-baked in as the Barbarian. Tribesmen from the edges of society or civilization according to description, and, in previous editions, starting off illiterate, many players have a lot of expectations about what a Barbarian is without ever having played the class, let alone really taken a look.
This week, Adam, Leslie and Jared break through what it means to be a Barbarian, offering insight on the class to expand in new ways and new possibilities.
In my last article, I started to divulge the secrets of planning a marathon one shot. So today I will reveal my approach to making it work, or at least a short list of things you can do to minimize catastrophe. Often caused by a nefarious group insurgents known to cause chaos and disrupt a perfectly good story, known commonly as “Players…”
We are joined on Delve this week by Nine Dragons, the biggest and best RPG company that is based out of Hong Kong!
Do you like RPGs that take more of an eastern setting than usual? Daemons got you down? If you answered yes, then this episode is for you!
Leather Armor in D&D is firmly rooted in real world examples used throughout history, Everyone knows this. You’ve all seen it in movies and art and read about it in fantasy novels and…. Uh-oh.
Why do I sense impending disappointment?
Plus, the problem with dragonborn.
As characters grow in power and ability within D&D, there remains a simple truism, that the characters with magical prowess will have vastly more diverse arrays of said abilities at their disposal. As a result, sometimes when playing a martial character it can start to feel much more mundane in comparison.
In this episode, Adam and Jared look at ways to make playing martial characters feel more fulfilling and involved, and bring more depth to the experience than just swinging a sword until the enemy dies.
Our foray into Targus continues as Derek Heath tells us more about Sky Relics. We talk about some of the mechanics and how the game is actually played this week, as well as how you outfit your Sky Ships with deadly cannons!