Stories of the Fifth Age, Ep. 58: “Scene Arrangement and Pacing”

When telling a story and progressing through a game’s narrative, it’s very important to structure scenes in such a way that there is a natural flow to the order and pacing, to preserve tension and themes.

In this episode, Adam and Jared tackle the unique issues that scene arrangement can have, as well as offering insight on the best ways to plan your scenes with consistency and adaptability in mind.

Continue reading Stories of the Fifth Age, Ep. 58: “Scene Arrangement and Pacing”

Gaming in the Wild: Getting Out and Giving Back

I announced a while back that I would be participating in a forty-eight hour Dungeons and Dragons marathon to raise money for charity. While this is an amazing undertaking, I am no longer involved. This got me curious however, about what other groups might be out there, using their love for the tabletop or gaming hobby to give back to their communities or the world…

Continue reading Gaming in the Wild: Getting Out and Giving Back

Delve 58: “Chronica AOE, Embracing the Dark Side”

This week on Delve we continue talking to Zac about his Pathfinder campaign setting, Chronica: Age of Exploration. We dive into the process of creation behind the setting, from how to start writing, to channeling your inner Sith Lord to bring about a games true intent!

Make sure to check out the first half of our talk with Zac over here!

Continue reading Delve 58: “Chronica AOE, Embracing the Dark Side”

Tales From the Hydian Way: Episode 86 – The One Rogue Tale

We saw the Rogue One trailer and then recorded an episode about it. We go from some of the initially cool things we see and how we can frame narratives around a briefing to the act of defiance that rebellion actually is.

Continue reading Tales From the Hydian Way: Episode 86 – The One Rogue Tale

Meet the Party: Dragon-Blooded Exalted 2E

A monk of the Immaculate Order and a student of Air Dragon Style who sees the Anathema as the true threat. A scheming sorceress who will do anything she can to gain power and put her House’s leader on the throne. A warrior and commander, graduate of the House of Bells, who sees the Realm surrounded by enemies and seeks to bolster the legions against them. A master of Terrestrial Hero Style from a House of mortals, who sees those un-Exalted beings as the foundation the Realm must rest upon. A Dynast of unmatched breeding, a warrior and a socialite, determined to expand her small House with herself in a position of power. Each Meet the Party article gives you an entire group of ready-to-play adventurers (maybe even some heroes) for your gaming needs for a variety of systems and settings. We’re going back to Creation, this time to the Blessed Isle itself, to meet a Sworn Brotherhood of the Dragon-Blooded for Exalted Second Edition!

Continue reading Meet the Party: Dragon-Blooded Exalted 2E

Stories of the Fifth Age, Ep. 57: “Governments, Holidays, and Spirits”

Spanning the worlds of D&D, the various races and regions, the circumstances of these populations can lead to a great deal of different possibilities, chief among these being the governments that lead and rule those populations. A reflection of the nature of their people, these governments say a lot about who they lead, and in this episode,

Jared is joined by Leslie from Hirf for Hire to discuss them, as well as how they, as well as holidays and other matters can reflect the unique aspects of the races, sub-races, regions and more.

Continue reading Stories of the Fifth Age, Ep. 57: “Governments, Holidays, and Spirits”

Gaming in the Wild: The Concept Trilogy: Part 4

It would seem that last week I closed the trilogy of articles in which I covered conceptualising your next PC, and how creating a character the rest of your group can actually play with is one of the most important things you can do. You don’t want to be a doormat, but you want to stand out from the crowd when you need to. Coming up with a concept that you want to play is just as exciting. I feel I have one more thing to say on the subject…

Continue reading Gaming in the Wild: The Concept Trilogy: Part 4

Delve 57: “Chronica: Age of Exploration”

This week on Delve we talk to Zac Angel about his upcoming Pathfinder campaign setting – Chronica: Age of Exploration.

Dive into an alternate earth setting where Atlantis exists and the great Khan has come back from the dead.

Continue reading Delve 57: “Chronica: Age of Exploration”